$ GST_DEBUG=glcontext:5 gst-launch-1.0 videotestsrc num-buffers=1 ! glimagesink
Setting pipeline to PAUSED ...
0:00:00.012307744 122144 0x574bfe101df0 INFO glcontext gstglcontext.c:348:gst_gl_context_new: creating a context for display , user choice:(null)
0:00:00.012336067 122144 0x574bfe101df0 DEBUG glcontext gstglcontext.c:381:gst_gl_context_new: Done creating context for display (user_choice:(null))
0:00:00.012343411 122144 0x574bfe101df0 DEBUG glcontext gstglcontext.c:1058:gst_gl_context_create: other_context:(NULL)
0:00:00.012367537 122144 0x574bfe101df0 DEBUG glcontext gstglcontext.c:956:gst_gl_context_set_window: window:
0:00:00.012428141 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext.c:1227:gst_gl_context_create_thread: Creating thread
0:00:00.012540824 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext_glx.c:776:gst_gl_context_glx_choose_format: GLX Version: 1.4
0:00:00.087632362 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824dcb0 with id 0x78 and visual id 0x0
0:00:00.087645267 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.087653863 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.087659874 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.087664583 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.087670454 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.087674181 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.087679922 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.087685202 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824dda0 with id 0x79 and visual id 0x0
0:00:00.087691845 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.087699960 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.087705280 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.087709548 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.087714838 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.087718285 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.087723515 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.087728414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824de90 with id 0x7a and visual id 0x0
0:00:00.087735077 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.087743162 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.087748412 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.087752750 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.087757850 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.087761436 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.087766386 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.087771415 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824df80 with id 0x7b and visual id 0x0
0:00:00.087777457 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.087785422 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.087791513 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.087796012 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.087800260 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.087803135 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.087806832 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.087812894 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e070 with id 0x7c and visual id 0x0
0:00:00.087819917 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.087826770 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.087831860 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.087836308 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.087841608 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.087845505 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.087851136 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.087857137 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e160 with id 0x7d and visual id 0x0
0:00:00.087863780 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.087871635 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.087876785 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.087880922 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.087886052 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.087889519 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.087894378 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.087899317 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e250 with id 0x7e and visual id 0x0
0:00:00.087905619 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.087913544 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.087918924 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.087923333 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.087928502 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.087932009 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.087937129 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.087942048 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e340 with id 0x7f and visual id 0x0
0:00:00.087948260 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.087956175 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.087961375 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.087965623 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.087970732 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.087974289 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.087979168 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.087983997 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e430 with id 0x80 and visual id 0x0
0:00:00.087989878 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.087997443 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.088002683 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.088006931 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.088012040 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.088015727 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.088020557 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.088025396 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e520 with id 0x81 and visual id 0x0
0:00:00.088030956 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.088038420 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.088043650 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.088047888 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.088052988 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.088056675 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.088061504 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.088066493 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e610 with id 0x82 and visual id 0x0
0:00:00.088071823 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.088079398 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.088084678 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.088088916 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.088093995 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.088097652 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.088102441 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.088107401 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e700 with id 0x83 and visual id 0x0
0:00:00.088112901 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.088120616 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.088125655 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.088129793 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.088134893 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.088138620 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.088143419 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.088148448 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e7f0 with id 0x84 and visual id 0x0
0:00:00.088154229 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.088162004 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.088167134 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.088171302 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.088176351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.088179848 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.088184627 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.088189516 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e8e0 with id 0x85 and visual id 0x0
0:00:00.088195177 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.088202831 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.088208101 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.088212349 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.088217399 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.088220855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.088225674 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.088230574 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824e9d0 with id 0x86 and visual id 0x0
0:00:00.088236254 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.088243979 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.088249199 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.088253497 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.088258627 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.088262183 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.088267233 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089169018 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824eac0 with id 0x87 and visual id 0x0
0:00:00.089178687 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089187624 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089193986 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089198694 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.089205137 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089209315 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089214615 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089219824 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824ebb0 with id 0x88 and visual id 0x0
0:00:00.089225816 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089233610 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089238830 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089243018 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.089249120 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089253067 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089288214 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089298092 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824eca0 with id 0x89 and visual id 0x0
0:00:00.089305136 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089312920 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089317659 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089321246 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.089325534 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089328570 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089332898 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089337166 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824ed90 with id 0x8a and visual id 0x0
0:00:00.089342446 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089348287 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089354108 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089359709 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.089365410 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089369507 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089374727 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089380268 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824ee80 with id 0x8b and visual id 0x0
0:00:00.089386940 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089394855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089399113 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089402490 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.089406507 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089409393 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089412990 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089416837 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824fdc0 with id 0x8c and visual id 0x0
0:00:00.089421396 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089427708 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089432036 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089435693 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.089439730 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089442706 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089446303 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089452534 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824feb0 with id 0x8d and visual id 0x0
0:00:00.089458886 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089464988 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089469446 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089473664 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.089478003 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089481609 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089485507 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089489364 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e824ffa0 with id 0x8e and visual id 0x0
0:00:00.089493903 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089499032 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089503140 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089506446 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.089511736 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089514822 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089518970 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089523869 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250090 with id 0x8f and visual id 0x0
0:00:00.089528658 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089534419 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089542124 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089547163 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.089552223 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089555619 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089559296 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089563274 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250180 with id 0x90 and visual id 0x0
0:00:00.089568333 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089573513 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089577811 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089581558 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.089586067 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089589093 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089593351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089597739 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250270 with id 0x91 and visual id 0x0
0:00:00.089602618 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089610283 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089614411 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089617907 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.089627515 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089633176 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089638406 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089642604 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250360 with id 0x92 and visual id 0x0
0:00:00.089647293 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089652663 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089657412 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089661950 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.089666148 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089669395 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089673072 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089678011 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250450 with id 0x93 and visual id 0x0
0:00:00.089683000 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089689923 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089696125 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089700403 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.089704892 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089707817 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089711975 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089715862 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250540 with id 0x94 and visual id 0x0
0:00:00.089720591 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089726332 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089730490 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089734137 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.089738355 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089741371 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089745148 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089749175 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250630 with id 0x95 and visual id 0x0
0:00:00.089754826 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089760447 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089764675 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089768773 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.089772790 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089776627 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089782218 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089788810 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250720 with id 0x96 and visual id 0x0
0:00:00.089796034 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089806123 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089812916 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089818346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.089824919 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089829327 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089835198 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089841109 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250810 with id 0x97 and visual id 0x0
0:00:00.089848834 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.089857039 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089863662 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.089868812 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.089875094 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089879532 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089885243 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089891124 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250900 with id 0x98 and visual id 0x0
0:00:00.089897766 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.089905190 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089909829 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.089913526 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.089917854 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089920970 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089924768 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089929286 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82509f0 with id 0x99 and visual id 0x0
0:00:00.089934356 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.089940688 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.089945026 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.089948462 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.089952640 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089956878 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089962018 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.089967318 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250ae0 with id 0x9a and visual id 0x0
0:00:00.089972428 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.089977998 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.089982316 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.089986214 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.089990462 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.089993507 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.089997215 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090001723 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250bd0 with id 0x9b and visual id 0x0
0:00:00.090006452 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090013395 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090017703 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090021941 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.090026249 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090029926 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090033804 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090037671 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250cc0 with id 0x9c and visual id 0x0
0:00:00.090042380 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090050225 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090056406 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090062117 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.090067067 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090070263 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090074130 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090078308 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250db0 with id 0x9d and visual id 0x0
0:00:00.090083488 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090089048 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090093396 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090097604 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.090101923 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090105028 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090108826 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090113003 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250ea0 with id 0x9e and visual id 0x0
0:00:00.090117833 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090124946 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090129284 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090132901 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.090137780 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090142800 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090148160 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090153210 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8250f90 with id 0x9f and visual id 0x0
0:00:00.090158209 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090163990 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090168458 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090172576 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.090176874 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090180531 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090184348 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090189107 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251080 with id 0xa0 and visual id 0x0
0:00:00.090193957 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090200649 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090204867 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090208795 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.090213193 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090216299 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090220126 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090224725 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251170 with id 0xa1 and visual id 0x0
0:00:00.090231738 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090240074 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090246195 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090251896 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.090257867 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090261945 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090267536 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090273657 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251260 with id 0xa2 and visual id 0x0
0:00:00.090280590 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090288906 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090295148 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090301219 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.090307060 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090311659 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090316959 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090323311 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251350 with id 0xa3 and visual id 0x0
0:00:00.090331697 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090338390 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090342868 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090346305 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.090350663 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090353548 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090358227 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090362175 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251440 with id 0xa4 and visual id 0x0
0:00:00.090366954 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090373055 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090377313 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090381040 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.090385399 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090388294 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090393865 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090399716 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251530 with id 0xa5 and visual id 0x0
0:00:00.090404505 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090410286 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090415205 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090419022 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.090423390 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090426777 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090430935 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090435553 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251620 with id 0xa6 and visual id 0x0
0:00:00.090440433 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090445883 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090450592 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090454469 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.090458597 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090461753 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090466051 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090470349 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251710 with id 0xa7 and visual id 0x0
0:00:00.090475018 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090481791 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090488223 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090493192 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.090499344 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090503833 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090509303 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090516106 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251800 with id 0xa8 and visual id 0x0
0:00:00.090523269 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090532336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090538518 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090543528 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.090549920 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090555360 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090561001 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090567142 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82518f0 with id 0xa9 and visual id 0x0
0:00:00.090573925 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090582672 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090589314 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090595175 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.090601237 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090605525 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090610825 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090616987 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82519e0 with id 0xaa and visual id 0x0
0:00:00.090624461 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090632566 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090638257 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090642044 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.090646332 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090649929 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090654207 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090658705 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251ad0 with id 0xab and visual id 0x0
0:00:00.090663294 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090668744 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090673794 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090677591 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.090681689 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090684634 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090688422 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090692610 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251bc0 with id 0xac and visual id 0x0
0:00:00.090698270 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090703841 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090708199 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090712587 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.090718499 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090722706 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090728097 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090733667 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251cb0 with id 0xad and visual id 0x0
0:00:00.090739057 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090744788 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090749066 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090752553 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.090756711 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090759656 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090763393 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090767411 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251da0 with id 0xae and visual id 0x0
0:00:00.090772100 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090777771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090782149 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090785645 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.090789803 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090792729 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090796526 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090801285 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251e90 with id 0xaf and visual id 0x0
0:00:00.090808048 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090815722 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090820101 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090823587 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.090827745 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090830741 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090834448 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090838586 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8251f80 with id 0xb0 and visual id 0x0
0:00:00.090843295 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090848685 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090852993 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090856429 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.090860597 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090863553 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090867721 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090871768 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252070 with id 0xb1 and visual id 0x0
0:00:00.090876497 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090882348 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090888420 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090893269 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.090898689 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090901745 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090905492 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090910021 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252160 with id 0xb2 and visual id 0x0
0:00:00.090916924 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090922715 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090927073 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090930479 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.090934637 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090937573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090941290 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090945347 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252250 with id 0xb3 and visual id 0x0
0:00:00.090950006 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090955978 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.090960346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.090963762 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.090968491 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.090972759 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.090978140 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.090983480 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252340 with id 0xb4 and visual id 0x0
0:00:00.090988249 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.090994040 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.090998458 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.091001924 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.091006603 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091009579 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091013306 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091017324 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252430 with id 0xb5 and visual id 0x0
0:00:00.091022033 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.091027423 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091031761 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.091035268 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.091039956 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091042932 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091047861 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091052600 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252520 with id 0xb6 and visual id 0x0
0:00:00.091059273 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.091067428 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091071937 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.091075514 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.091079792 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091082918 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091086735 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091090803 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252610 with id 0xb7 and visual id 0x0
0:00:00.091095592 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.091101643 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091106021 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.091109518 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.091113726 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091116671 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091120689 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091124767 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252700 with id 0xb8 and visual id 0x2c8
0:00:00.091130197 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091136589 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091142821 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091147830 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.091153511 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091156647 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091160414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091164512 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82527f0 with id 0xb9 and visual id 0x2c9
0:00:00.091169421 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091175362 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091179821 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091183388 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.091187636 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091190631 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091194479 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091198556 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82528e0 with id 0xba and visual id 0x2ca
0:00:00.091203806 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091209327 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091213735 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091217222 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.091221450 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091226229 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091231699 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091237740 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82529d0 with id 0xbb and visual id 0x2cb
0:00:00.091242700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091248691 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091253069 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091256626 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.091260864 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091263870 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091267667 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091271715 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252ac0 with id 0xbc and visual id 0x2cc
0:00:00.091276524 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091282345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091286793 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091290320 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.091295119 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091298105 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091303034 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091307603 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252bb0 with id 0xbd and visual id 0x2cd
0:00:00.091314566 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091323352 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091328642 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091332199 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.091336507 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091339573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091344252 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091348390 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252ca0 with id 0xbe and visual id 0x2ce
0:00:00.091353269 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091359370 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091363749 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091367285 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.091371533 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091374469 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091378637 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091382815 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252d90 with id 0xbf and visual id 0x21
0:00:00.091387674 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091393325 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091398855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091404105 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.091410267 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091414364 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091418342 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091422470 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252e80 with id 0xc0 and visual id 0x2cf
0:00:00.091427339 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091433350 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091437829 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091441546 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.091446335 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091449391 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091453248 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091457777 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8252f70 with id 0xc1 and visual id 0x2d0
0:00:00.091462586 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091468487 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091472905 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091476442 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.091480700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091483696 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091487513 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091492362 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253060 with id 0xc2 and visual id 0x2d1
0:00:00.091499385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091507050 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091511628 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091515285 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.091520325 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091523351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091528420 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091532618 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253150 with id 0xc3 and visual id 0x2d2
0:00:00.091537447 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091543338 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091547767 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091551313 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.091556513 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091559589 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091563416 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091567574 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253240 with id 0xc4 and visual id 0x2d3
0:00:00.091572584 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091578595 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091583174 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091587041 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.091593132 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091597310 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091602911 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091608351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253330 with id 0xc5 and visual id 0x2d4
0:00:00.091613351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091619352 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091624532 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091630062 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.091636254 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091639901 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091643768 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091647896 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253420 with id 0xc6 and visual id 0x2d5
0:00:00.091652825 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091658757 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091663265 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091666882 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.091671661 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091674717 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091678624 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091682702 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253510 with id 0xc7 and visual id 0x2d6
0:00:00.091687611 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091693582 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091698011 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091703060 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.091709292 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091713480 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091719031 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091724801 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253600 with id 0xc8 and visual id 0x2d7
0:00:00.091731865 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091740601 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091746943 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091752103 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.091757473 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091760599 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091766200 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091772071 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82536f0 with id 0xc9 and visual id 0x2d8
0:00:00.091778473 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091786709 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091793051 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091797359 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.091803911 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091808670 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091814150 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091818398 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82537e0 with id 0xca and visual id 0x2d9
0:00:00.091823318 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091829269 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091833717 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091837455 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.091841793 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091844838 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091848876 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091853034 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82538d0 with id 0xcb and visual id 0x2da
0:00:00.091858344 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091864295 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091868784 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091872310 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.091877099 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091880175 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091884063 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091888211 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82539c0 with id 0xcc and visual id 0x2db
0:00:00.091894432 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091902798 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091908679 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091912336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.091916674 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091919740 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091924309 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091928437 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253ab0 with id 0xcd and visual id 0x2dc
0:00:00.091933446 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091939487 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.091944096 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091947663 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.091952021 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091955157 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091959535 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.091963683 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253ba0 with id 0xce and visual id 0x2dd
0:00:00.091968653 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.091975425 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.091981727 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.091986837 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.091991616 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.091994622 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.091998549 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092003188 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253c90 with id 0xcf and visual id 0x2de
0:00:00.092011985 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092020741 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092026793 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092031862 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.092038074 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092042102 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092046780 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092052641 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253d80 with id 0xd0 and visual id 0x2df
0:00:00.092059785 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092068471 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092074773 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092079663 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.092085614 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092089942 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092095823 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092101905 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253e70 with id 0xd1 and visual id 0x2e0
0:00:00.092109008 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092117945 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092124307 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092129457 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.092135789 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092142832 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092147310 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092152160 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8253f60 with id 0xd2 and visual id 0x2e1
0:00:00.092157880 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092164904 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092170003 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092174041 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.092178950 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092182527 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092186515 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092190652 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254050 with id 0xd3 and visual id 0x2e2
0:00:00.092195712 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092201683 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092206182 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092209799 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.092214127 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092217183 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092221220 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092225308 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254140 with id 0xd4 and visual id 0x2e3
0:00:00.092230237 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092236179 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092240687 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092244234 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.092248612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092251628 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092255645 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092259873 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254230 with id 0xd5 and visual id 0x2e4
0:00:00.092264783 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092270714 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092275212 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092278849 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.092283197 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092286293 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092290201 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092294369 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254320 with id 0xd6 and visual id 0x2e5
0:00:00.092299408 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092305399 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092309978 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092313605 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.092317983 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092321009 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092325157 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092329515 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254410 with id 0xd7 and visual id 0x2e6
0:00:00.092334605 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092340696 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092345285 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092348872 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.092353701 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092356827 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092361976 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092366305 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254500 with id 0xd8 and visual id 0x2e7
0:00:00.092371364 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092377586 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092382135 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092385771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.092390160 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092393155 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092397133 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092401311 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82545f0 with id 0xd9 and visual id 0x2e8
0:00:00.092406671 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092412612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092417241 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092420838 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.092425236 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092428322 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092432239 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092436397 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82546e0 with id 0xda and visual id 0x2e9
0:00:00.092441387 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092447388 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092451927 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092455573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.092459982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092463038 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092467847 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092473928 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82547d0 with id 0xdb and visual id 0x2ea
0:00:00.092480981 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092488756 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092493345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092496972 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.092501851 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092506359 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092512130 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092518001 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82548c0 with id 0xdc and visual id 0x2eb
0:00:00.092524343 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092533401 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092540875 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092545964 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.092552326 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092556084 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092561384 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092567385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82549b0 with id 0xdd and visual id 0x2ec
0:00:00.092573867 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092587994 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092594316 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092599265 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.092605116 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092609454 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092615326 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092620585 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254aa0 with id 0xde and visual id 0x2ed
0:00:00.092626346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092633740 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092640082 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092645072 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.092650853 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092655251 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092674377 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092682853 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254b90 with id 0xdf and visual id 0x2ee
0:00:00.092690277 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092697822 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092705326 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092710946 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.092717749 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092722518 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092728680 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092735332 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254c80 with id 0xe0 and visual id 0x2ef
0:00:00.092744009 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092753447 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092760350 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092765670 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.092772262 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092776881 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092782672 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092789034 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254d70 with id 0xe1 and visual id 0x2f0
0:00:00.092796558 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092806176 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092812909 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092818269 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.092824812 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092829370 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092835903 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092842154 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254e60 with id 0xe2 and visual id 0x2f1
0:00:00.092849548 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092858475 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092865188 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092870588 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.092877161 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092881599 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092887470 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092893712 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8254f50 with id 0xe3 and visual id 0x2f2
0:00:00.092900986 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092909973 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.092916655 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092921945 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.092928608 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092933237 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092940541 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092947003 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255040 with id 0xe4 and visual id 0x2f3
0:00:00.092954407 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.092963454 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.092970157 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.092975567 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.092982139 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.092986648 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.092993280 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.092999552 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255130 with id 0xe5 and visual id 0x2f4
0:00:00.093006936 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093015943 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093022696 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093028016 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.093034548 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093039027 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093044908 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093051240 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255220 with id 0xe6 and visual id 0x2f5
0:00:00.093058674 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093067691 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093074444 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093082459 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.093089152 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093093700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093100974 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093107276 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255310 with id 0xe7 and visual id 0x2f6
0:00:00.093114840 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093124048 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093130810 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093136271 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.093142993 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093147532 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093154104 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093160376 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255400 with id 0xe8 and visual id 0x2f7
0:00:00.093167700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093176627 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093183360 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093188700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.093195262 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093199751 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093205552 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093211824 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82554f0 with id 0xe9 and visual id 0x2f8
0:00:00.093219187 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093228144 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093234857 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093240277 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.093246940 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093251438 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093257801 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093264062 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82555e0 with id 0xea and visual id 0x2f9
0:00:00.093271456 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093280463 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093287246 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093292606 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.093299670 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093304188 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093310711 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093317303 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82556d0 with id 0xeb and visual id 0x2fa
0:00:00.093324717 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093333744 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093340587 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093345947 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.093352650 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093357158 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093363440 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093369792 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82557c0 with id 0xec and visual id 0x2fb
0:00:00.093377327 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093386243 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093393076 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093398477 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.093405460 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093409968 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093415809 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093421981 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82558b0 with id 0xed and visual id 0x2fc
0:00:00.093429365 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093438332 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093445025 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093450345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.093456927 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093461385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093467237 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093473609 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82559a0 with id 0xee and visual id 0x2fd
0:00:00.093481073 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093490140 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093496943 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093502323 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.093509006 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093513524 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093519976 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093526258 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255a90 with id 0xef and visual id 0x2fe
0:00:00.093533702 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093542779 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093549632 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093555113 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.093561745 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093566224 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093572796 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093579218 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255b80 with id 0xf0 and visual id 0x2ff
0:00:00.093586652 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093595740 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093602583 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093607933 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.093614615 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093619194 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093625776 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093632158 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255c70 with id 0xf1 and visual id 0x300
0:00:00.093639643 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093648700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093655573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093660923 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.093667605 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093672174 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093678797 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093685199 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255d60 with id 0xf2 and visual id 0x301
0:00:00.093693244 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093700688 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093705287 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093708934 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.093713382 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093716468 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093721337 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093725715 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255e50 with id 0xf3 and visual id 0x302
0:00:00.093730785 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093736907 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093741515 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093745222 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.093749711 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093752787 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093757786 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093762094 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8255f40 with id 0xf4 and visual id 0x303
0:00:00.093767094 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093773486 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093778205 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093781852 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.093786310 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093789366 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093793353 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093797561 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256030 with id 0xf5 and visual id 0x304
0:00:00.093802771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093810275 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093815014 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093818751 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.093823270 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093826436 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093830504 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093834832 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256120 with id 0xf6 and visual id 0x305
0:00:00.093839901 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093846123 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093850752 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093854529 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.093859007 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093862083 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093866301 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093870659 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256210 with id 0xf7 and visual id 0x306
0:00:00.093875719 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093882983 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093887662 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.093891469 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.093895967 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093899053 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093903121 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093907389 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256300 with id 0xf8 and visual id 0x307
0:00:00.093912388 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093918560 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093923229 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.093926876 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.093931374 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093934520 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093938518 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093942746 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82563f0 with id 0xf9 and visual id 0x308
0:00:00.093948406 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093954498 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.093959157 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.093962814 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.093967292 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.093970338 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.093974336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.093978644 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82564e0 with id 0xfa and visual id 0x309
0:00:00.093983803 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.093989985 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.093994714 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.093998411 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.094003471 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094006546 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094011275 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094015563 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82565d0 with id 0xfb and visual id 0x30a
0:00:00.094020593 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094026945 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094031564 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094035331 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.094039819 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094042975 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094047023 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094051341 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82566c0 with id 0xfc and visual id 0x30b
0:00:00.094056361 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094062522 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094067191 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094070808 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.094075286 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094078432 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094082400 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094086658 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82567b0 with id 0xfd and visual id 0x30c
0:00:00.094091828 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094098009 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094102638 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094106375 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.094110914 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094114010 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094118238 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094122526 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82568a0 with id 0xfe and visual id 0x30d
0:00:00.094127555 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094133797 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094138526 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094142273 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.094147212 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094150278 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094154687 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094159095 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256990 with id 0xff and visual id 0x30e
0:00:00.094164285 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094170496 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094175175 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094178912 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.094183421 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094186497 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094190494 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094194873 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256a80 with id 0x100 and visual id 0x30f
0:00:00.094199942 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094206164 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094210943 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094214620 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.094219118 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094222184 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094226392 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094230760 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256b70 with id 0x101 and visual id 0x310
0:00:00.094235870 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094242052 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094246771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094250458 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.094254946 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094258052 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094262220 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094266578 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256c60 with id 0x102 and visual id 0x311
0:00:00.094271668 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094277880 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094282629 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094286416 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.094291455 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094294561 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094298959 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094303298 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256d50 with id 0x103 and visual id 0x312
0:00:00.094308427 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094314619 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094319338 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094323005 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.094327574 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094330689 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094334687 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094339025 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256e40 with id 0x104 and visual id 0x313
0:00:00.094344155 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094350417 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094355126 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094358833 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.094363511 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094366708 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094372118 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094376516 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8256f30 with id 0x105 and visual id 0x314
0:00:00.094381676 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094387898 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094392637 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094396334 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.094401022 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094404178 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094409108 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094414398 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257020 with id 0x106 and visual id 0x315
0:00:00.094419918 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094426200 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094431690 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094435468 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.094456217 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094460595 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094465384 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094470414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257110 with id 0x107 and visual id 0x316
0:00:00.094476726 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094483709 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094488788 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094492786 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.094497545 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094502975 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094507263 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094511812 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257200 with id 0x108 and visual id 0x317
0:00:00.094517342 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094523724 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094528503 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094532271 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.094536839 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094539975 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094544053 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094548491 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82572f0 with id 0x109 and visual id 0x318
0:00:00.094553841 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094560153 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094564972 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094568740 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.094573368 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094576504 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094580632 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094585181 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82573e0 with id 0x10a and visual id 0x319
0:00:00.094590310 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094596612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094601381 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094605078 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.094609667 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094612803 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094616891 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094621259 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82574d0 with id 0x10b and visual id 0x31a
0:00:00.094626339 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094632711 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094637470 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094641187 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.094645765 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094648881 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094652919 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094657317 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82575c0 with id 0x10c and visual id 0x31b
0:00:00.094662527 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094668799 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094673568 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094677275 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.094681904 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094685009 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094689117 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094693566 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82576b0 with id 0x10d and visual id 0x31c
0:00:00.094699136 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094705538 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094710397 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094714114 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.094718693 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094721949 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094726027 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094730445 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82577a0 with id 0x10e and visual id 0x31d
0:00:00.094735565 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094741907 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094746716 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094750463 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.094755543 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094758679 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094764059 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094768547 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257890 with id 0x10f and visual id 0x31e
0:00:00.094773837 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094780199 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094784968 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094788886 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.094793575 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094796771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094801309 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094805798 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257980 with id 0x110 and visual id 0x31f
0:00:00.094811158 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094817560 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094822369 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094826146 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.094830815 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094833971 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094838129 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094842668 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257a70 with id 0x111 and visual id 0x320
0:00:00.094848018 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094854480 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094859279 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094863056 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.094867755 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094871001 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094875179 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094879638 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257b60 with id 0x112 and visual id 0x321
0:00:00.094884968 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094891450 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094896269 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094900156 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.094904945 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094908081 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094912319 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094916698 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257c50 with id 0x113 and visual id 0x322
0:00:00.094922038 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094928390 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.094933219 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094937036 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.094941775 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094944951 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094949109 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094953567 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257d40 with id 0x114 and visual id 0x323
0:00:00.094958857 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.094964949 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.094969838 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.094973645 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.094978334 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.094981480 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.094986139 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.094990667 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257e30 with id 0x115 and visual id 0x324
0:00:00.094996008 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095002430 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095007289 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095011106 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.095015805 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095019041 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095024572 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095029170 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8257f20 with id 0x116 and visual id 0x325
0:00:00.095034500 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095040902 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095045762 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095049579 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.095054278 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095057504 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095061622 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095065940 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258010 with id 0x117 and visual id 0x326
0:00:00.095071220 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095077612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095082391 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095086168 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.095090777 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095093893 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095097990 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095102429 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258100 with id 0x118 and visual id 0x327
0:00:00.095107789 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095114171 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095118960 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095122837 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.095127556 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095130682 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095134870 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095139309 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82581f0 with id 0x119 and visual id 0x328
0:00:00.095144629 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095151091 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095155890 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095159767 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.095164466 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095167612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095171910 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095176278 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82582e0 with id 0x11a and visual id 0x329
0:00:00.095181568 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095187700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095192559 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095196366 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.095201055 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095204131 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095209301 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095213850 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82583d0 with id 0x11b and visual id 0x32a
0:00:00.095219190 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095225682 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095230521 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095234479 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.095239217 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095242363 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095246541 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095251050 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82584c0 with id 0x11c and visual id 0x32b
0:00:00.095256280 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095262712 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095267571 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095271438 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.095276127 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095279253 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095283431 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095287890 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82585b0 with id 0x11d and visual id 0x32c
0:00:00.095293220 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095299652 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095304551 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095308428 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.095313137 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095316303 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095320541 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095325110 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82586a0 with id 0x11e and visual id 0x32d
0:00:00.095330470 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095336902 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095341741 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095345559 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.095350237 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095353403 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095357621 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095362100 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258790 with id 0x11f and visual id 0x32e
0:00:00.095367460 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095373882 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095378711 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095382508 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.095387237 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095390484 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095395964 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095401224 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258880 with id 0x120 and visual id 0x32f
0:00:00.095406614 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095413818 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095418757 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095422594 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.095427323 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095430449 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095434637 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095439126 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258970 with id 0x121 and visual id 0x330
0:00:00.095444426 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095451068 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095455947 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095459795 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.095464554 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095467690 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095471827 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095476296 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258a60 with id 0x122 and visual id 0x331
0:00:00.095481596 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095488168 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095493037 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095496895 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.095501674 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095504890 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095509509 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095513987 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258b50 with id 0x123 and visual id 0x332
0:00:00.095519377 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095525920 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095530819 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095534656 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.095539445 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095542621 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095546839 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095551288 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258c40 with id 0x124 and visual id 0x333
0:00:00.095556578 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095563200 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095568019 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095571937 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.095576716 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095579942 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095584160 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095588588 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258d30 with id 0x125 and visual id 0x334
0:00:00.095593928 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095600421 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095605260 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095609167 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.095613926 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095617062 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095621470 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095625909 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258e20 with id 0x126 and visual id 0x335
0:00:00.095631259 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095637751 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095642590 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095646568 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.095651417 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095654613 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095658831 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095663430 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8258f10 with id 0x127 and visual id 0x336
0:00:00.095668800 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095675312 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095680211 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095684039 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.095688798 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095692004 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095696202 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095700700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259000 with id 0x128 and visual id 0x337
0:00:00.095706060 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095712563 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095717472 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095721239 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.095725968 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095729114 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095733322 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095737740 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82590f0 with id 0x129 and visual id 0x338
0:00:00.095743090 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095749553 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095754482 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095758359 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.095763098 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095766284 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095770472 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095775031 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82591e0 with id 0x12a and visual id 0x339
0:00:00.095780381 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095786863 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095791742 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095795580 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.095800369 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095803585 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095807803 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095812351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82592d0 with id 0x12b and visual id 0x33a
0:00:00.095817721 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095824524 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095829414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095833251 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.095837990 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095841196 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095845374 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095849962 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82593c0 with id 0x12c and visual id 0x33b
0:00:00.095855303 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095861925 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095866965 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095870812 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.095875671 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095879148 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095883406 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095888375 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82594b0 with id 0x12d and visual id 0x33c
0:00:00.095893795 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095900498 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095905437 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095909325 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.095921458 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095925125 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095929423 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095934202 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82595a0 with id 0x12e and visual id 0x33d
0:00:00.095939642 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095947397 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.095952366 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095956223 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.095960992 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.095964289 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.095968587 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.095973226 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259690 with id 0x12f and visual id 0x33e
0:00:00.095978596 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.095985910 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.095990999 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.095994937 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.095999816 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.096003222 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.096007570 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.096012169 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259780 with id 0x130 and visual id 0x33f
0:00:00.096017690 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.096024543 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.098287291 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.098292381 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.098297951 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098300987 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098305225 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098310174 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259870 with id 0x131 and visual id 0x340
0:00:00.098315514 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098321666 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.098326415 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.098330172 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.098336995 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098341944 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098346603 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098352174 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259960 with id 0x132 and visual id 0x341
0:00:00.098357844 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098365799 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.098371009 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.098374907 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.098379776 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098382982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098387210 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098391809 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259a50 with id 0x133 and visual id 0x342
0:00:00.098397269 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098403531 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.098408550 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.098412438 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.098417217 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098420473 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098424651 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098429189 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259b40 with id 0x134 and visual id 0x343
0:00:00.098434569 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098440841 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.098445841 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.098449758 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.098454557 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098457763 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098461971 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098466550 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259c30 with id 0x135 and visual id 0x344
0:00:00.098471970 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098478192 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.098483221 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.098487129 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.098492058 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098495254 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098499432 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098503961 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259d20 with id 0x136 and visual id 0x345
0:00:00.098509401 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098515673 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.098520642 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.098524479 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.098529279 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098532465 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098536662 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098541111 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259e10 with id 0x137 and visual id 0x346
0:00:00.098546481 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098552683 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.098557973 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.098562541 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.098567441 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098571068 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098575456 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098580185 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259f00 with id 0x138 and visual id 0x0
0:00:00.098585745 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098592258 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.098597237 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098601515 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.098606675 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098610111 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098615071 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098619940 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8259ff0 with id 0x139 and visual id 0x0
0:00:00.098625731 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098634648 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.098639958 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098643795 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.098648855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098652231 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098656539 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098661148 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a0e0 with id 0x13a and visual id 0x0
0:00:00.098666728 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098673762 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.098679272 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098683109 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.098688309 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098692016 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098697006 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098701695 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a1d0 with id 0x13b and visual id 0x0
0:00:00.098708016 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098714719 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.098720099 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098724137 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.098729487 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098732743 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098738163 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098742983 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a2c0 with id 0x13c and visual id 0x0
0:00:00.098748423 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098755807 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.098760876 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098765345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.098770174 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098773781 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098778400 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098783299 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a3b0 with id 0x13d and visual id 0x0
0:00:00.098789010 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098796925 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.098802245 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098806142 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.098811232 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098814468 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098819457 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098823966 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a4a0 with id 0x13e and visual id 0x0
0:00:00.098832812 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098839695 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.098845567 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098849494 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.098854443 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098858271 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098863300 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098868430 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a590 with id 0x13f and visual id 0x0
0:00:00.098874030 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098880573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.098886133 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098890792 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.098895651 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098899088 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098903636 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098908325 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a680 with id 0x140 and visual id 0x0
0:00:00.098914878 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098922372 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.098927582 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098931950 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.098936849 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098940356 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098944724 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098949523 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a770 with id 0x141 and visual id 0x0
0:00:00.098955414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.098962277 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.098967557 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.098971946 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.098976905 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.098980442 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.098984800 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.098989749 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a860 with id 0x142 and visual id 0x0
0:00:00.098995710 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099003094 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099008144 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099012202 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.099017281 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099020828 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099025216 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099029875 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825a950 with id 0x143 and visual id 0x0
0:00:00.099035506 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099042870 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099048009 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099052448 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.099057257 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099060643 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099064991 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099069781 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825aa40 with id 0x144 and visual id 0x0
0:00:00.099075672 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099082955 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099088275 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099092163 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.099097122 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099100789 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099105548 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099110347 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ab30 with id 0x145 and visual id 0x0
0:00:00.099116218 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099122921 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099128001 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099132068 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.099137599 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099140835 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099145894 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099150503 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ac20 with id 0x146 and visual id 0x0
0:00:00.099156104 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099163207 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099168407 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099172926 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.099178055 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099181862 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099186361 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099191030 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ad10 with id 0x147 and visual id 0x0
0:00:00.099196650 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099204575 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099209885 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099213903 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.099219143 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099222409 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099227218 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099232729 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ae00 with id 0x148 and visual id 0x0
0:00:00.099238329 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099251264 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099256964 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099261062 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.099266162 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099270290 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099275219 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099280038 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825aef0 with id 0x149 and visual id 0x0
0:00:00.099285979 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099292882 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099297962 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099302040 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.099308161 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099312760 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099317098 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099321887 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825afe0 with id 0x14a and visual id 0x0
0:00:00.099327869 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099334641 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099339891 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099343839 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.099349119 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099352675 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099357525 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099362474 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b0d0 with id 0x14b and visual id 0x0
0:00:00.099368034 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099374537 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099379717 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099384125 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.099389054 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099392461 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099396999 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099401768 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b1c0 with id 0x14c and visual id 0x0
0:00:00.099408521 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099415665 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099420904 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099424892 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.099430092 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099433378 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099438398 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099443477 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b2b0 with id 0x14d and visual id 0x0
0:00:00.099449118 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099456111 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099461321 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099465579 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.099470879 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099474295 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099479726 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099484595 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b3a0 with id 0x14e and visual id 0x0
0:00:00.099490256 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099496738 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099501998 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099506326 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.099511225 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099514642 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099519160 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099523899 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b490 with id 0x14f and visual id 0x0
0:00:00.099530792 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099538427 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099543727 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099548095 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.099553034 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099556411 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099561090 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099565919 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b580 with id 0x150 and visual id 0x0
0:00:00.099571479 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099578763 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099584404 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099588311 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.099593561 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099596817 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099601696 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099607437 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b670 with id 0x151 and visual id 0x0
0:00:00.099614060 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099625010 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099632905 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099637805 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.099643385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099647493 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099651961 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099656871 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b760 with id 0x152 and visual id 0x0
0:00:00.099662461 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099668994 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099674163 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099678231 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.099683251 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099686857 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099691646 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099696666 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b850 with id 0x153 and visual id 0x0
0:00:00.099702367 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099709630 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099715101 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099719259 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.099724649 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099727985 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099732494 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099737313 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825b940 with id 0x154 and visual id 0x0
0:00:00.099742964 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099749877 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099755056 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099759054 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.099764174 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099767630 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099772269 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099777098 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ba30 with id 0x155 and visual id 0x0
0:00:00.099783220 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099790543 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099796124 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099800102 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.099805181 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099808938 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099813767 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099818647 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825bb20 with id 0x156 and visual id 0x0
0:00:00.099824698 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099832312 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099838023 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099842021 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.099847151 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099850868 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099855767 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099860826 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825bc10 with id 0x157 and visual id 0x0
0:00:00.099867409 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099874953 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099880343 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.099884331 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.099889711 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099893158 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099897766 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099902696 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825bd00 with id 0x178 and visual id 0x0
0:00:00.099908807 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099915630 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.099921631 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.099925719 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.099930789 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099934446 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099939505 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099944254 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825bdf0 with id 0x179 and visual id 0x0
0:00:00.099950516 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099958090 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.099963781 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.099968280 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.099973279 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.099976716 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.099981434 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.099986234 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825bee0 with id 0x17a and visual id 0x0
0:00:00.099991944 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.099999128 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100004568 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100009127 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.100014477 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100018414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100023424 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100028113 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825bfd0 with id 0x17b and visual id 0x0
0:00:00.100033904 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100041458 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100046928 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100051477 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.100057148 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100060544 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100065253 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100069962 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c0c0 with id 0x17c and visual id 0x0
0:00:00.100075693 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100082656 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100087976 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100092625 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.100097574 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100101261 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100105720 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100110428 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c1b0 with id 0x17d and visual id 0x0
0:00:00.100116099 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100123283 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100129434 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100133883 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.100138892 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100142639 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100147088 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100151937 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c2a0 with id 0x17e and visual id 0x0
0:00:00.100157598 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100164210 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100169510 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100174089 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.100179369 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100182715 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100187664 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100192353 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c390 with id 0x17f and visual id 0x0
0:00:00.100198315 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100205278 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100210718 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100214746 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.100220346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100223683 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100228371 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100233000 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c480 with id 0x180 and visual id 0x0
0:00:00.100238631 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100246736 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100252046 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100256535 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.100261795 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100265271 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100270080 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100275440 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c570 with id 0x181 and visual id 0x0
0:00:00.100281632 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100288535 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100293895 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100298093 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.100303063 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100306499 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100311519 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100316278 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c660 with id 0x182 and visual id 0x0
0:00:00.100322640 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100329262 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100334562 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100338790 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.100344231 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100347577 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100352286 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100356975 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c750 with id 0x183 and visual id 0x0
0:00:00.100362645 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100369739 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100375059 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100379066 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.100384657 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100388104 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100392532 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100397521 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c840 with id 0x184 and visual id 0x0
0:00:00.100403072 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100409875 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100415175 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100419192 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.100424603 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100428099 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100433249 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100438128 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825c930 with id 0x185 and visual id 0x0
0:00:00.100444630 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100452085 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100457755 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100461753 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.100467013 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100471040 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100475469 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100480408 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ca20 with id 0x186 and visual id 0x0
0:00:00.100486399 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100493753 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100499244 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100503331 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.100509273 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100512719 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100517618 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100522999 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825cb10 with id 0x187 and visual id 0x0
0:00:00.100528749 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100535723 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100541073 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100545120 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.100550761 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100554188 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100558987 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100563766 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825cc00 with id 0x188 and visual id 0x0
0:00:00.100569477 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100576690 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100582020 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100586368 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.100591388 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100595035 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100599553 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100604433 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ccf0 with id 0x189 and visual id 0x0
0:00:00.100610224 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100617467 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100622777 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100626925 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.100632446 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100636062 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100640791 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100645851 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825cde0 with id 0x18a and visual id 0x0
0:00:00.100651421 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100658385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100663865 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100668414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.100673654 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100677791 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100682260 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100687139 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ced0 with id 0x18b and visual id 0x0
0:00:00.100693110 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100700204 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100705454 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100709962 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.100715332 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100719320 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100723798 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100728778 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825cfc0 with id 0x18c and visual id 0x0
0:00:00.100734859 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100742864 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100748365 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100752893 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.100757933 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100761379 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100765908 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100770707 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d0b0 with id 0x18d and visual id 0x0
0:00:00.100776668 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100783361 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100788711 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100793240 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.100798329 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100801896 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100806575 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100812286 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d1a0 with id 0x18e and visual id 0x0
0:00:00.100818087 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100825400 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100831472 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100835590 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.100840729 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100844216 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100848985 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100854365 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d290 with id 0x18f and visual id 0x0
0:00:00.100860166 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100867570 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100872970 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100877228 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.100882318 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100885825 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100890363 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100895283 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d380 with id 0x190 and visual id 0x0
0:00:00.100901084 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100907937 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100913367 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100917735 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.100922885 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100926552 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100931120 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100936010 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d470 with id 0x191 and visual id 0x0
0:00:00.100941791 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100948824 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.100954244 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.100959043 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.100964634 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.100967980 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.100972499 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.100977749 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d560 with id 0x192 and visual id 0x0
0:00:00.100983399 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.100991264 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.100996805 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.101000872 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.101006353 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101009849 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101014358 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101019457 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d650 with id 0x193 and visual id 0x0
0:00:00.101025218 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101032242 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101037762 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.101042050 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.101047561 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101051097 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101055716 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101061106 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d740 with id 0x194 and visual id 0x0
0:00:00.101067158 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101074502 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101079812 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.101084711 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.101090081 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101094149 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101098617 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101103446 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d830 with id 0x195 and visual id 0x0
0:00:00.101110129 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101117894 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101123494 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.101128323 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.101134024 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101137491 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101142530 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101147449 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825d920 with id 0x196 and visual id 0x0
0:00:00.101153972 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101161226 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101166906 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.101171224 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.101177286 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101180813 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101185401 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101190311 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825da10 with id 0x197 and visual id 0x0
0:00:00.101196091 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101202864 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101208285 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.101212943 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.101218764 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101222171 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101227230 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101232691 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825db00 with id 0x198 and visual id 0x0
0:00:00.101238512 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101246166 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101251727 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101255965 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.101261505 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101265362 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101270051 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101275291 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825dbf0 with id 0x199 and visual id 0x0
0:00:00.101281022 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101288346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101294097 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101298265 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.101303575 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101307632 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101312321 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101317241 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825dce0 with id 0x19a and visual id 0x0
0:00:00.101323522 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101330506 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101336146 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101340244 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.101345614 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101349492 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101355683 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101364440 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ddd0 with id 0x19b and visual id 0x0
0:00:00.101372595 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101379568 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101385339 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101389427 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.101394877 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101399005 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101403584 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101408673 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825dec0 with id 0x19c and visual id 0x0
0:00:00.101415025 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101422570 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101428711 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101433390 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.101438600 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101442137 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101446796 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101451925 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825dfb0 with id 0x19d and visual id 0x0
0:00:00.101457867 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101465210 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101471011 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101475309 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.101480630 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101484858 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101489396 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101494345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e0a0 with id 0x19e and visual id 0x0
0:00:00.101500377 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101508142 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101513782 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101518040 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.101523380 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101527318 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101532147 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101537617 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e190 with id 0x19f and visual id 0x0
0:00:00.101543508 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101550842 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101556493 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101560701 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.101566292 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101569948 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101574587 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101579587 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e280 with id 0x1a0 and visual id 0x0
0:00:00.101585348 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101592241 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101597791 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101602059 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.101607329 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101611166 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101615996 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101621476 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e370 with id 0x1a1 and visual id 0x0
0:00:00.101627888 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101635703 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101641243 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101645842 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.101651062 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101654669 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101659317 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101664297 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e460 with id 0x1a2 and visual id 0x0
0:00:00.101670128 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101677211 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101682772 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101686940 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.101692560 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101696067 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101700936 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101705805 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e550 with id 0x1a3 and visual id 0x0
0:00:00.101711666 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101718940 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101724701 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101728919 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.101734710 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101738147 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101742805 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101747845 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e640 with id 0x1a4 and visual id 0x0
0:00:00.101753756 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101760829 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101766500 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101770788 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.101776960 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101780757 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101785346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101790405 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e730 with id 0x1a5 and visual id 0x0
0:00:00.101797068 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101804322 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101810183 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101814301 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.101819560 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101823227 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101828237 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101833367 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e820 with id 0x1a6 and visual id 0x0
0:00:00.101839749 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101847543 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101853545 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101858073 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.101863934 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101867471 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101872100 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101877240 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825e910 with id 0x1a7 and visual id 0x0
0:00:00.101883301 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101891527 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101897518 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101901776 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.101907347 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101911434 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101915993 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101920982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ea00 with id 0x1a8 and visual id 0x0
0:00:00.101927194 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101934117 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.101939718 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101944246 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.101950608 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101954145 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.101958944 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.101964414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825eaf0 with id 0x1a9 and visual id 0x0
0:00:00.101970245 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.101977088 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.101982649 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.101986827 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.101992638 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.101996154 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102001084 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102006464 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ebe0 with id 0x1aa and visual id 0x0
0:00:00.102012325 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102019308 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102024959 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102029217 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.102034537 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102038685 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102043274 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102048203 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ecd0 with id 0x1ab and visual id 0x0
0:00:00.102054405 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102061748 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102068040 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102072639 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.102077829 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102081526 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102086585 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102091805 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825edc0 with id 0x1ac and visual id 0x0
0:00:00.102097596 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102104670 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102110270 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102114528 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.102119728 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102123385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102128004 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102133274 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825eeb0 with id 0x1ad and visual id 0x0
0:00:00.102139405 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102146889 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102152510 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102156848 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.102162389 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102166306 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102171356 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102176786 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825efa0 with id 0x1ae and visual id 0x0
0:00:00.102183008 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102190622 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102196253 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102200821 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.102206612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102210169 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102215489 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102220499 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f090 with id 0x1af and visual id 0x0
0:00:00.102227141 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102234235 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102240006 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102244364 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.102250946 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102254523 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102259252 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102264352 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f180 with id 0x1b0 and visual id 0x0
0:00:00.102270353 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102277707 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102283548 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102287866 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.102293567 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102297484 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102302093 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102307553 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f270 with id 0x1b1 and visual id 0x0
0:00:00.102314116 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102321550 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102327261 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102331669 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.102338071 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102341648 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102346307 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102351486 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f360 with id 0x1b2 and visual id 0x0
0:00:00.102358149 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102365433 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102371184 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102375382 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.102380982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102384980 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102389649 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102394738 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f450 with id 0x1b3 and visual id 0x0
0:00:00.102401100 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102408043 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102413664 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102418122 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.102424044 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102427580 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102432830 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102438170 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f540 with id 0x1b4 and visual id 0x0
0:00:00.102443991 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102451946 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102457968 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102462176 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.102467646 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102471924 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102476543 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102481673 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f630 with id 0x1b5 and visual id 0x0
0:00:00.102488025 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102495549 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102501340 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102506019 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.102511409 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102515036 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102520476 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102526297 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f720 with id 0x1b6 and visual id 0x0
0:00:00.102532178 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102539081 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102545032 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102549351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.102554811 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102558768 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102563457 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102568537 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f810 with id 0x1b7 and visual id 0x0
0:00:00.102574929 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.102584998 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102594195 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 2]
0:00:00.102598664 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.102604435 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102608763 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102613442 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102618692 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f900 with id 0x1b8 and visual id 0x0
0:00:00.102625424 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.102633510 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102639471 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.102643889 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.102649670 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102653267 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102658186 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102663567 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825f9f0 with id 0x1b9 and visual id 0x0
0:00:00.102669698 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.102676912 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102682853 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.102687251 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.102693102 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102697160 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102701909 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102707209 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825fae0 with id 0x1ba and visual id 0x0
0:00:00.102713761 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.102721296 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102727658 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.102732677 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.102738198 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102741895 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102747135 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102752244 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825fbd0 with id 0x1bb and visual id 0x0
0:00:00.102759097 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.102766441 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102772352 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.102776771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.102782261 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102786088 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102790947 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102796528 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825fcc0 with id 0x1bc and visual id 0x0
0:00:00.102802810 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.102810044 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102816315 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.102820694 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.102826214 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102830202 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102835432 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102840732 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825fdb0 with id 0x1bd and visual id 0x0
0:00:00.102847224 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.102854478 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102860228 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.102864647 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.102870418 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102874105 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102878944 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102884494 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825fea0 with id 0x1be and visual id 0x0
0:00:00.102890516 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.102897860 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102904242 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.102908620 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.102914301 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102918078 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102923017 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102928307 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e825ff90 with id 0x1bf and visual id 0x0
0:00:00.102934659 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.102941943 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.102947784 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.102952222 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.102958074 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.102961750 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.102967231 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.102972491 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260080 with id 0x1c0 and visual id 0x0
0:00:00.102978963 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.102986988 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.102992809 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.102997809 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.103003309 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103007056 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103011945 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103017466 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260170 with id 0x1c1 and visual id 0x0
0:00:00.103024038 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103031743 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103037694 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103042423 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.103047974 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103051660 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103056540 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103061910 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260260 with id 0x1c2 and visual id 0x0
0:00:00.103068222 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103075435 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103081627 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103086136 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.103093129 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103098719 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103107727 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103114369 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260350 with id 0x1c3 and visual id 0x0
0:00:00.103120691 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103128496 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103134738 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103139146 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.103146039 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103149796 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103155457 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103161007 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260440 with id 0x1c4 and visual id 0x0
0:00:00.103167109 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103174623 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103180654 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103185073 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.103190733 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103194571 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103199630 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103204880 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260530 with id 0x1c5 and visual id 0x0
0:00:00.103211052 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103218225 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103224067 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103228445 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.103234356 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103238754 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103243623 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103248964 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260620 with id 0x1c6 and visual id 0x0
0:00:00.103255937 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103263180 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103269112 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103273901 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.103280052 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103284140 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103289039 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103294289 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260710 with id 0x1c7 and visual id 0x0
0:00:00.103300812 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103308296 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103314588 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103319467 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.103325057 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103328845 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103333834 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103339194 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260800 with id 0x1c8 and visual id 0x0
0:00:00.103345877 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103353421 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103359673 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103364582 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.103370774 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103374531 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103379721 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103385482 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82608f0 with id 0x1c9 and visual id 0x0
0:00:00.103391784 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103400139 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103406301 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103410830 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.103416540 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103420448 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103425447 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103431078 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82609e0 with id 0x1ca and visual id 0x0
0:00:00.103437650 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103446116 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103452318 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103456797 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.103463038 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103466715 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103472196 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103477897 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260ad0 with id 0x1cb and visual id 0x0
0:00:00.103484128 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103491582 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103498055 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103502623 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.103508775 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103512502 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103517521 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103522942 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260bc0 with id 0x1cc and visual id 0x0
0:00:00.103529354 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103537369 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103543621 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103549001 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.103554672 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103558399 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103563689 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103569590 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260cb0 with id 0x1cd and visual id 0x0
0:00:00.103576042 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103583907 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103589858 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103594527 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.103600769 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103604466 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103609696 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103615437 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260da0 with id 0x1ce and visual id 0x0
0:00:00.103621959 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103630164 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103636226 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103640845 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.103647016 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103651916 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103656885 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103662345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260e90 with id 0x1cf and visual id 0x0
0:00:00.103668657 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103676121 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103682113 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103686591 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.103693103 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103697071 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103702782 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103708232 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8260f80 with id 0x1d0 and visual id 0x0
0:00:00.103715145 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103722669 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103728781 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103733370 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.103739341 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103743258 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103748608 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103754009 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261070 with id 0x1d1 and visual id 0x0
0:00:00.103760581 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103769017 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103776281 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103781270 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.103787752 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103792071 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103797210 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103803102 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261160 with id 0x1d2 and visual id 0x0
0:00:00.103809664 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103817729 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103823851 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103828500 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.103835082 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103839130 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103844249 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103850010 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261250 with id 0x1d3 and visual id 0x0
0:00:00.103856502 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103864077 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103870218 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103874847 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.103880728 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103884576 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103890326 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103895747 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261340 with id 0x1d4 and visual id 0x0
0:00:00.103902319 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103910404 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.103916736 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103921816 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.103927677 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103931544 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103936634 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103942615 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261430 with id 0x1d5 and visual id 0x0
0:00:00.103949548 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.103958004 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.103964196 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.103968855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.103975608 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.103979776 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.103984855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.103990626 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261520 with id 0x1d6 and visual id 0x0
0:00:00.103997128 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.104004843 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104011175 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.104015794 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.104021855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104025562 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104031363 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104036793 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261610 with id 0x1d7 and visual id 0x0
0:00:00.104043406 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: NO, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x0) , caveat: (0x8000) None
0:00:00.104051591 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 30, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104057743 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [10, 10, 10, 0]
0:00:00.104062863 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.104068794 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104072541 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104077921 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104083882 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261700 with id 0x1d8 and visual id 0x347
0:00:00.104090725 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104098630 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104104952 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104109761 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.104116123 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104119941 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104125110 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104130621 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82617f0 with id 0x1d9 and visual id 0x348
0:00:00.104137744 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104145499 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104151661 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104156319 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.104162271 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104166078 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104171939 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104177389 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82618e0 with id 0x1da and visual id 0x349
0:00:00.104184072 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104192277 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104198539 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104203308 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.104209320 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104213287 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104219038 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104225059 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82619d0 with id 0x1db and visual id 0x34a
0:00:00.104232143 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104240579 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104246851 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104251469 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.104257571 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104261528 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104266889 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104272499 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261ac0 with id 0x1dc and visual id 0x34b
0:00:00.104279232 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104287007 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104293549 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104298238 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.104304189 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104308227 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104313346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104319208 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261bb0 with id 0x1dd and visual id 0x34c
0:00:00.104325940 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104334346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104340668 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104345367 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.104352230 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104356318 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104361518 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104367148 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261ca0 with id 0x1de and visual id 0x34d
0:00:00.104374292 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104383539 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104390192 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104395321 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.104401423 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104405190 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104410901 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104416441 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261d90 with id 0x1df and visual id 0x22
0:00:00.104423234 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104432211 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104438573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104443953 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.104449945 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104453732 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104459122 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104465073 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261e80 with id 0x1e0 and visual id 0x34e
0:00:00.104471916 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104480543 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104486875 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104491573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.104497825 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104501673 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104507223 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104512824 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8261f70 with id 0x1e1 and visual id 0x34f
0:00:00.104519627 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104527952 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104534615 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104539634 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.104545726 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104549633 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104554903 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104560814 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262060 with id 0x1e2 and visual id 0x350
0:00:00.104567958 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104575933 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104582275 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104586844 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.104593246 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104597394 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104602654 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104608334 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262150 with id 0x1e3 and visual id 0x351
0:00:00.104615498 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104623323 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104629805 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104634504 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.104640756 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104644593 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104650284 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104655924 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262240 with id 0x1e4 and visual id 0x352
0:00:00.104662827 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104672005 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104678497 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104683136 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.104689237 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104692944 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104698875 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104704666 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262330 with id 0x1e5 and visual id 0x353
0:00:00.104711920 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104720546 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104726999 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104731587 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.104737959 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104741967 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104747698 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104753519 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262420 with id 0x1e6 and visual id 0x354
0:00:00.104760712 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104769429 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104775821 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104780580 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.104787172 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104791821 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104797131 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104803042 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262510 with id 0x1e7 and visual id 0x355
0:00:00.104809956 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104818111 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104824784 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104829773 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.104840113 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104846084 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104852656 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104858457 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262600 with id 0x1e8 and visual id 0x356
0:00:00.104865701 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104874788 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104881771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104886911 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.104893103 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104897140 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104902761 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104908572 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82626f0 with id 0x1e9 and visual id 0x357
0:00:00.104915876 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104924662 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.104931205 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104935964 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.104942596 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104946594 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.104952465 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.104958386 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82627e0 with id 0x1ea and visual id 0x358
0:00:00.104965269 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.104974136 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.104980548 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.104985337 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.104991699 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.104995617 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105001538 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105007359 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82628d0 with id 0x1eb and visual id 0x359
0:00:00.105014432 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105023580 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105030132 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105035081 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.105042105 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105045982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105052304 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105058015 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82629c0 with id 0x1ec and visual id 0x35a
0:00:00.105065429 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105073694 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.105080477 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105085837 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.105092580 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105096708 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105102108 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105108420 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262ab0 with id 0x1ed and visual id 0x35b
0:00:00.105115634 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105124681 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105131474 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105136233 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.105142855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105147303 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105152704 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105158695 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262ba0 with id 0x1ee and visual id 0x35c
0:00:00.105165688 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105174204 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.105181147 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105186277 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.105193020 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105196807 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105202318 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105208279 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262c90 with id 0x1ef and visual id 0x35d
0:00:00.105215452 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105223818 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105230421 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105235300 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.105243065 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105246982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105252472 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105258414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262d80 with id 0x1f0 and visual id 0x35e
0:00:00.105265447 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105274053 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.105280676 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105285785 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.105292508 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105296646 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105302206 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105307977 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262e70 with id 0x1f1 and visual id 0x35f
0:00:00.105314870 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105323326 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105330219 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105335469 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.105341831 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105345839 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105351309 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105357150 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8262f60 with id 0x1f2 and visual id 0x360
0:00:00.105364624 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105372900 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.105379653 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105384642 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.105391024 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105394902 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105400342 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105406614 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263050 with id 0x1f3 and visual id 0x361
0:00:00.105414078 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105423155 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105429938 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105434887 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.105441770 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105445748 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105451208 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105457480 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263140 with id 0x1f4 and visual id 0x362
0:00:00.105464674 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105472869 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.105479472 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105484311 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.105490743 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105494640 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105500131 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105506593 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263230 with id 0x1f5 and visual id 0x363
0:00:00.105513907 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105522142 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105528855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105533694 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.105540267 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105544204 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105549714 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105556016 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263320 with id 0x1f6 and visual id 0x364
0:00:00.105563080 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105571656 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.105578569 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105583438 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.105590221 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105594229 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105600030 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105606001 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263410 with id 0x1f7 and visual id 0x365
0:00:00.105613255 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105622943 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105630287 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105635346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.105642420 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105646558 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105652068 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105657989 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263500 with id 0x1f8 and visual id 0x366
0:00:00.105664992 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105673849 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.105680652 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105685662 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.105692264 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105696171 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105701662 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105707763 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82635f0 with id 0x1f9 and visual id 0x367
0:00:00.105715458 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105724255 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105731588 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105736598 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.105744002 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105748070 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105753660 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105759692 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82636e0 with id 0x1fa and visual id 0x368
0:00:00.105767055 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105775822 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.105782785 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105787795 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.105795038 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105799046 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105804687 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105810708 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82637d0 with id 0x1fb and visual id 0x369
0:00:00.105818112 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105826758 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105833631 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105838781 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.105845404 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105849351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105855362 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105861344 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82638c0 with id 0x1fc and visual id 0x36a
0:00:00.105868728 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105877194 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.105883916 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105888966 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.105895558 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105899546 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105905778 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105912861 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82639b0 with id 0x1fd and visual id 0x36b
0:00:00.105932538 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105941365 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.105948358 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.105953688 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.105960381 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.105964349 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.105970190 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.105976411 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263aa0 with id 0x1fe and visual id 0x36c
0:00:00.105983815 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.105992923 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106000427 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106005436 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.106012129 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106016076 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106021787 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106028019 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263b90 with id 0x1ff and visual id 0x36d
0:00:00.106035363 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106043829 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.106050672 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106055621 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.106062414 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106066351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106072834 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106079035 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263c80 with id 0x200 and visual id 0x36e
0:00:00.106086480 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106095617 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106102640 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106107569 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.106115575 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106119682 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106125944 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106132266 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263d70 with id 0x201 and visual id 0x36f
0:00:00.106139720 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106149579 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.106156813 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106162072 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.106168725 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106173093 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106178754 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106184785 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263e60 with id 0x202 and visual id 0x370
0:00:00.106192129 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106200916 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106208350 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106213359 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.106220383 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106224420 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106230482 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106236453 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8263f50 with id 0x203 and visual id 0x371
0:00:00.106243737 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106252654 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.106259607 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106264867 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.106272211 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106276158 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106282210 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106288431 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264040 with id 0x204 and visual id 0x372
0:00:00.106295815 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106305814 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106312727 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106317867 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.106324991 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106329529 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106335460 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106341762 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264130 with id 0x205 and visual id 0x373
0:00:00.106349166 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106358053 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.106364996 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106370146 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.106376909 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106380946 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106386617 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106392789 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264220 with id 0x206 and visual id 0x374
0:00:00.106400253 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106409110 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106416464 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106421343 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.106428306 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106432354 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106438986 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106444947 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264310 with id 0x207 and visual id 0x375
0:00:00.106452331 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106462370 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.106469574 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106474533 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.106481376 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106485494 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106491485 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106498068 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264400 with id 0x208 and visual id 0x376
0:00:00.106505402 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106514369 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106521683 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106526522 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.106533315 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106537382 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106543073 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106549245 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82644f0 with id 0x209 and visual id 0x377
0:00:00.106556769 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106565636 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.106574072 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106581756 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.106591184 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106595612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106601694 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106607956 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82645e0 with id 0x20a and visual id 0x378
0:00:00.106615620 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106625639 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106632763 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106637922 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.106645246 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106649294 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106655195 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106661677 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82646d0 with id 0x20b and visual id 0x379
0:00:00.106669522 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106678629 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.106685833 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106691003 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.106698958 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106703046 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106708927 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106715239 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82647c0 with id 0x20c and visual id 0x37a
0:00:00.106723093 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106732371 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106739484 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106744484 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.106751517 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106755705 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106761506 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106768048 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82648b0 with id 0x20d and visual id 0x37b
0:00:00.106775773 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106784790 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.106792104 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106797745 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.106804648 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106808946 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106814857 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106821139 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82649a0 with id 0x20e and visual id 0x37c
0:00:00.106828803 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106837911 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106845385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106850564 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.106857958 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106861996 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106868679 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106874951 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264a90 with id 0x20f and visual id 0x37d
0:00:00.106882655 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106892874 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.106900028 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106905258 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.106912281 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106916419 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106922861 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106929293 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264b80 with id 0x210 and visual id 0x37e
0:00:00.106937018 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106946235 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.106953689 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.106958829 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.106965752 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.106970201 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.106976162 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.106982714 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264c70 with id 0x211 and visual id 0x37f
0:00:00.106990379 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.106999516 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107007281 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.107012501 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.107019935 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107024012 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107030855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107037298 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264d60 with id 0x212 and visual id 0x380
0:00:00.107044962 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107054019 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.107061273 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.107066423 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.107073747 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107077914 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107084657 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107090919 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264e50 with id 0x213 and visual id 0x381
0:00:00.107098594 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107107641 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107114704 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.107119764 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.107127268 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107131686 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107137758 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107144290 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8264f40 with id 0x214 and visual id 0x382
0:00:00.107152025 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107161442 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.107168656 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.107173816 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.107180879 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107185037 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107190968 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107197400 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265030 with id 0x215 and visual id 0x383
0:00:00.107205225 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107214733 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107221977 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.107227267 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.107235162 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107239260 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107245111 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107251473 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265120 with id 0x216 and visual id 0x384
0:00:00.107259317 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107268435 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.107276340 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.107281529 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.107288573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107292610 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107298922 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107305415 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265210 with id 0x217 and visual id 0x385
0:00:00.107313159 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107322727 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107330252 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.107335381 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.107342966 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107346923 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107353235 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107360048 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265300 with id 0x218 and visual id 0x386
0:00:00.107368304 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107377371 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.107384865 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107390135 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.107397288 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107401526 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107407858 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107414200 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82653f0 with id 0x219 and visual id 0x387
0:00:00.107421905 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107431463 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107438747 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107443836 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.107451120 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107455218 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107461199 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107467601 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82654e0 with id 0x21a and visual id 0x388
0:00:00.107475667 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107484894 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.107492338 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107497538 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.107505243 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107509320 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107516203 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107522565 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82655d0 with id 0x21b and visual id 0x389
0:00:00.107530230 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107539337 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107546831 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107552161 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.107559195 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107563312 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107569384 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107575776 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82656c0 with id 0x21c and visual id 0x38a
0:00:00.107583541 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107592938 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.107600332 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107605642 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.107612706 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107617024 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107623025 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107629457 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82657b0 with id 0x21d and visual id 0x38b
0:00:00.107637162 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107646369 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107654555 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107659755 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.107667590 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107671828 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107678200 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107684612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82658a0 with id 0x21e and visual id 0x38c
0:00:00.107692336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107701584 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.107709338 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107715019 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.107722714 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107726781 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107732803 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107739566 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265990 with id 0x21f and visual id 0x38d
0:00:00.107747691 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107757389 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107764873 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107770003 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.107777357 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107781665 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107787847 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107794249 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265a80 with id 0x220 and visual id 0x38e
0:00:00.107802084 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107811552 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.107818906 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107824236 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.107831600 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107835687 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107841719 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107848161 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265b70 with id 0x221 and visual id 0x38f
0:00:00.107856116 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107865464 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107873659 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107879230 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.107886764 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107891182 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107897264 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107903736 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265c60 with id 0x222 and visual id 0x390
0:00:00.107911661 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107920939 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.107928603 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107933883 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.107941097 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.107945235 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.107951246 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.107957979 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265d50 with id 0x223 and visual id 0x391
0:00:00.107966004 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.107976043 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.107983497 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.107988907 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.107996091 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108000229 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108006440 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108013343 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265e40 with id 0x224 and visual id 0x392
0:00:00.108021248 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108030556 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.108038150 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108043550 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.108050804 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108054982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108061464 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108068317 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8265f30 with id 0x225 and visual id 0x393
0:00:00.108076272 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108085520 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.108093134 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108099025 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.108106319 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108110507 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108116839 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108123672 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266020 with id 0x226 and visual id 0x394
0:00:00.108131737 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108141756 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.108150112 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108155923 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.108163127 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108167345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108173506 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108180229 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266110 with id 0x227 and visual id 0x395
0:00:00.108188174 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108197842 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.108205336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108210887 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.108218602 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108223351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108229452 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108236115 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266200 with id 0x228 and visual id 0x396
0:00:00.108244250 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108254439 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.108262024 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108267314 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.108275539 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108280098 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108286530 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108293533 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82662f0 with id 0x229 and visual id 0x397
0:00:00.108301558 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108312068 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.108323390 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108330704 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.108338649 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108342907 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108349299 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108355961 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82663e0 with id 0x22a and visual id 0x398
0:00:00.108364157 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108374366 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.108382011 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108387331 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.108394735 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108399153 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108405345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108411997 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82664d0 with id 0x22b and visual id 0x399
0:00:00.108420143 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108429510 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.108437275 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108442625 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.108450310 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108454558 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108460920 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108467562 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82665c0 with id 0x22c and visual id 0x39a
0:00:00.108475698 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108485877 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.108493461 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108498882 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.108506266 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108510463 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108516645 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108523258 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82666b0 with id 0x22d and visual id 0x39b
0:00:00.108531183 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108540831 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.108548576 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108553866 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.108561650 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108565808 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108572110 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108578743 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82667a0 with id 0x22e and visual id 0x39c
0:00:00.108586888 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108596566 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.108604111 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108609421 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.108617025 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108621153 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108627385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108634187 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266890 with id 0x22f and visual id 0x39d
0:00:00.108642383 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108651721 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.108659465 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108665146 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.108673061 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108677179 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108683771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108690253 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266980 with id 0x230 and visual id 0x39e
0:00:00.108698579 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108708017 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.108715641 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108721192 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.108729007 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108733635 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108740238 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108746820 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266a70 with id 0x231 and visual id 0x39f
0:00:00.108755276 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108765426 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.108773100 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108778731 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.108786225 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108790503 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108796665 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108803327 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266b60 with id 0x232 and visual id 0x3a0
0:00:00.108811453 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108821361 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.108828996 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108834346 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.108841860 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108846118 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108852310 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108858993 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266c50 with id 0x233 and visual id 0x3a1
0:00:00.108867208 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108877668 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.108885242 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108890662 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.108898407 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108902856 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108909157 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108915760 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266d40 with id 0x234 and visual id 0x3a2
0:00:00.108923925 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108933734 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.108942130 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.108947510 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.108954944 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.108959212 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.108965524 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.108972197 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266e30 with id 0x235 and visual id 0x3a3
0:00:00.108980392 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.108990591 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.108998486 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109004428 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.109012032 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109016490 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109023163 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109029996 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8266f20 with id 0x236 and visual id 0x3a4
0:00:00.109038722 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109048391 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.109056486 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109062037 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.109069501 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109073849 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109080341 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109087194 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267010 with id 0x237 and visual id 0x3a5
0:00:00.109095540 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109105950 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.109113834 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109119535 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.109127110 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109131478 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109137770 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109144593 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267100 with id 0x238 and visual id 0x3a6
0:00:00.109152958 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109163358 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.109171193 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109176753 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.109184869 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109189117 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109195629 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109202492 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82671f0 with id 0x239 and visual id 0x3a7
0:00:00.109210798 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109220426 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.109228311 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109234443 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.109242107 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109247798 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109254330 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109265491 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82672e0 with id 0x23a and visual id 0x3a8
0:00:00.109274268 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109284357 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.109292452 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109298023 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.109306058 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109310226 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109317069 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109323962 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82673d0 with id 0x23b and visual id 0x3a9
0:00:00.109332528 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109342166 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.109350061 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109355612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.109363336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109367624 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109374137 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109381070 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82674c0 with id 0x23c and visual id 0x3aa
0:00:00.109389496 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109399825 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.109407830 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109413952 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.109421787 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109426015 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109432667 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109439651 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82675b0 with id 0x23d and visual id 0x3ab
0:00:00.109447936 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109458356 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.109466121 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109471621 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.109479336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109483554 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109490046 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109496959 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82676a0 with id 0x23e and visual id 0x3ac
0:00:00.109505305 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109515023 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.109523138 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109528819 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.109536794 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109541092 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109547424 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109554468 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267790 with id 0x23f and visual id 0x3ad
0:00:00.109562813 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109572963 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.109580928 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109586548 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.109594333 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109598651 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109604983 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109611836 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267880 with id 0x240 and visual id 0x3ae
0:00:00.109620172 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109630211 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.109638146 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109644077 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.109651631 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109656050 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109662392 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109669255 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267970 with id 0x241 and visual id 0x3af
0:00:00.109677600 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109687680 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.109695855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109701305 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.109709090 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109713288 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109720011 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109726874 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267a60 with id 0x242 and visual id 0x3b0
0:00:00.109735460 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109745970 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.109753925 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109759966 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.109767681 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109771959 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109778611 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109785545 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267b50 with id 0x243 and visual id 0x3b1
0:00:00.109794031 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109803719 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.109811844 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109817395 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.109825440 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109829618 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109836571 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109843444 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267c40 with id 0x244 and visual id 0x3b2
0:00:00.109852181 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109861929 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.109870265 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109875705 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.109883640 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109887828 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109894310 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109901524 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267d30 with id 0x245 and visual id 0x3b3
0:00:00.109910310 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109920750 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.109928846 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109934406 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.109942101 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.109946289 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.109952841 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.109959834 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267e20 with id 0x246 and visual id 0x3b4
0:00:00.109968551 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.109978930 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.109986805 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.109992326 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.110000571 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110004799 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110011241 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110018154 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8267f10 with id 0x247 and visual id 0x3b5
0:00:00.110026671 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110036920 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.110045045 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110051297 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.110062618 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110068610 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110076264 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110084470 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268000 with id 0x248 and visual id 0x3b6
0:00:00.110092966 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110103977 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.110111932 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110117552 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.110125397 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110129836 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110136258 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110143491 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82680f0 with id 0x249 and visual id 0x3b7
0:00:00.110152298 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110162898 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.110171003 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110176674 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.110185090 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110189378 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110196221 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110203234 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82681e0 with id 0x24a and visual id 0x3b8
0:00:00.110212071 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110222601 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.110230686 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110236297 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.110244272 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110248921 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110255443 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110262526 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82682d0 with id 0x24b and visual id 0x3b9
0:00:00.110271033 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110281192 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.110289217 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110294787 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.110302813 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110307441 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110313974 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110320947 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82683c0 with id 0x24c and visual id 0x3ba
0:00:00.110329283 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110339532 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.110347657 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110353298 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.110361824 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110366092 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110373065 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110380299 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82684b0 with id 0x24d and visual id 0x3bb
0:00:00.110388815 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110399145 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.110407220 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110412791 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.110420796 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110425194 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110431716 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110438840 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82685a0 with id 0x24e and visual id 0x3bc
0:00:00.110447246 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110457425 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.110465600 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110471211 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.110479276 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110483665 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110490177 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110497190 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268690 with id 0x24f and visual id 0x3bd
0:00:00.110505496 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110515334 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.110523610 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110529601 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.110537597 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110541825 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110548768 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110556132 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268780 with id 0x250 and visual id 0x3be
0:00:00.110564568 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110575047 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.110583073 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110588663 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.110596448 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110601006 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110607729 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110614772 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268870 with id 0x251 and visual id 0x3bf
0:00:00.110623559 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110633959 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.110642174 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110647785 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.110655840 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110660248 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110666731 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110673794 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268960 with id 0x252 and visual id 0x3c0
0:00:00.110682320 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110692760 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.110700815 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110706576 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.110714561 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110718929 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110725512 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110732395 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268a50 with id 0x253 and visual id 0x3c1
0:00:00.110740981 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110751271 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.110759676 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110765658 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.110773673 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110777921 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110784754 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110791907 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268b40 with id 0x254 and visual id 0x3c2
0:00:00.110800434 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110810392 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.110818448 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110824048 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.110832324 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110836792 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110843295 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110850218 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268c30 with id 0x255 and visual id 0x3c3
0:00:00.110858744 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110869033 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.110877279 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110883130 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.110890985 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110895233 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110902026 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110909119 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268d20 with id 0x256 and visual id 0x3c4
0:00:00.110918387 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110928345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.110936421 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.110942051 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.110950247 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.110955176 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.110961839 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.110968822 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268e10 with id 0x257 and visual id 0x3c5
0:00:00.110977388 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.110987377 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.110995633 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.111002215 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.111010230 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111014528 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111021381 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111028825 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268f00 with id 0x258 and visual id 0x0
0:00:00.111037602 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111048983 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.111057259 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111063361 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.111071917 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111076415 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111083048 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111090302 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8268ff0 with id 0x259 and visual id 0x0
0:00:00.111098998 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111109107 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.111117273 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111122913 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.111130858 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111135387 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111141989 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111148973 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82690e0 with id 0x25a and visual id 0x0
0:00:00.111157759 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111167818 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.111176114 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111182015 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.111190261 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111194549 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111201742 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111208886 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82691d0 with id 0x25b and visual id 0x0
0:00:00.111217813 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111228092 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.111236258 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111241938 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.111249923 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111254232 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111261105 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111268338 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82692c0 with id 0x25c and visual id 0x0
0:00:00.111277576 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111288787 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.111296992 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111302823 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.111310889 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111315317 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111321980 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111329143 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82693b0 with id 0x25d and visual id 0x0
0:00:00.111337800 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111347969 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.111356385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111362065 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.111370251 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111374699 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111381382 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111388335 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82694a0 with id 0x25e and visual id 0x0
0:00:00.111396931 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111406990 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.111415416 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111421528 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.111429593 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111434052 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111441115 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111448569 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269590 with id 0x25f and visual id 0x0
0:00:00.111457215 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111468156 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.111476482 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111482183 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.111490428 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111494967 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111501609 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111508823 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269680 with id 0x260 and visual id 0x0
0:00:00.111517900 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111528069 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.111536395 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111542276 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.111550351 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111554980 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111562054 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111569628 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269770 with id 0x261 and visual id 0x0
0:00:00.111578986 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111589245 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.111597982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111603783 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.111611968 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111616396 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111623089 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111630152 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269860 with id 0x262 and visual id 0x0
0:00:00.111638879 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111649509 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.111657935 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111663666 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.111671771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111676400 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111683113 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111690336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269950 with id 0x263 and visual id 0x0
0:00:00.111699423 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111709573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.111717868 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111723649 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.111731734 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111736233 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111742956 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111750079 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269a40 with id 0x264 and visual id 0x0
0:00:00.111759417 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111770287 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.111778573 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111784254 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.111793341 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111799843 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111809702 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111817096 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269b30 with id 0x265 and visual id 0x0
0:00:00.111826163 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111836442 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.111845610 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111851331 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.111860057 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111865067 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111871970 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111879243 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269c20 with id 0x266 and visual id 0x0
0:00:00.111888230 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111898410 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.111907046 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111912897 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.111921233 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111925821 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111932604 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.111940449 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269d10 with id 0x267 and visual id 0x0
0:00:00.111949506 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.111960146 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.111968432 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.111974233 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.111982318 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.111986827 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.111993720 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112000933 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269e00 with id 0x268 and visual id 0x0
0:00:00.112010492 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112021182 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.112029467 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112035268 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.112043404 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112048043 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112054865 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112062049 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269ef0 with id 0x269 and visual id 0x0
0:00:00.112070836 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112081215 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.112089581 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112095312 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.112103988 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112108727 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112115610 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112122814 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e8269fe0 with id 0x26a and visual id 0x0
0:00:00.112132051 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112142982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.112151378 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112157169 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.112165314 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112169863 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112176816 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112184100 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a0d0 with id 0x26b and visual id 0x0
0:00:00.112192957 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112203336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.112211882 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112217693 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.112226109 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112230498 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112237511 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112244865 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a1c0 with id 0x26c and visual id 0x0
0:00:00.112254272 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112265263 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.112273729 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112279821 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.112288207 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112292645 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112299748 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112307072 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a2b0 with id 0x26d and visual id 0x0
0:00:00.112316340 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112327230 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.112335847 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112341948 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.112350254 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112354482 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112361355 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112368488 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a3a0 with id 0x26e and visual id 0x0
0:00:00.112377285 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112387955 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.112396261 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112401932 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.112410247 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112414485 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112421388 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112428442 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a490 with id 0x26f and visual id 0x0
0:00:00.112437258 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112448059 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.112456475 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112462176 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.112470531 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112474749 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112481632 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112488716 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a580 with id 0x270 and visual id 0x0
0:00:00.112497502 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112508163 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.112516578 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112522279 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.112530575 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112534833 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112541696 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112548799 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a670 with id 0x271 and visual id 0x0
0:00:00.112557546 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112568176 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.112576582 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112586681 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.112595828 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112600116 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112607090 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112614273 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a760 with id 0x272 and visual id 0x0
0:00:00.112623140 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112633900 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.112642316 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112648057 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.112656423 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112660691 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112667724 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112674858 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a850 with id 0x273 and visual id 0x0
0:00:00.112683644 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112694345 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.112702700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112708391 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.112716657 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112720935 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112727788 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112734931 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826a940 with id 0x274 and visual id 0x0
0:00:00.112743678 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112754238 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.112762554 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112768254 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.112776440 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112780758 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112787701 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112794855 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826aa30 with id 0x275 and visual id 0x0
0:00:00.112803641 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112816546 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.112829380 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112837475 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.112849698 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112854427 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112861451 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112869055 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826ab20 with id 0x276 and visual id 0x0
0:00:00.112877982 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112888702 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.112897278 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.112903069 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.112911375 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.112915874 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.112922877 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.112930261 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826ac10 with id 0x277 and visual id 0x0
0:00:00.112939188 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.112950429 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.116115314 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 6, 5, 0]
0:00:00.116121716 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.116130222 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116135041 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116142365 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116149799 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826ad00 with id 0x298 and visual id 0x0
0:00:00.116158976 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116169306 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.116177672 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116183984 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.116192490 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116197109 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116204222 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116211466 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826adf0 with id 0x299 and visual id 0x0
0:00:00.116220322 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116230712 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.116239208 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116244979 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.116253285 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116257623 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116264576 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116271770 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826aee0 with id 0x29a and visual id 0x0
0:00:00.116280616 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116290946 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.116299342 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116305083 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.116313398 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116317747 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116324650 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116331893 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826afd0 with id 0x29b and visual id 0x0
0:00:00.116340800 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116351280 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.116359766 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116365517 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.116373883 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116378201 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116385194 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116392408 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b0c0 with id 0x29c and visual id 0x0
0:00:00.116401325 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116412416 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.116420932 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116426813 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.116435329 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116440288 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116448223 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116455858 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b1b0 with id 0x29d and visual id 0x0
0:00:00.116464835 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116475405 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.116484081 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116490103 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.116498749 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116503378 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116510561 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116518015 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b2a0 with id 0x29e and visual id 0x0
0:00:00.116527734 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116538524 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.116547541 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116553553 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.116561908 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116566707 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116573801 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116581706 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b390 with id 0x29f and visual id 0x0
0:00:00.116591164 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116601704 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.116610590 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116616512 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.116625328 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116629787 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116636700 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116644424 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b480 with id 0x2a0 and visual id 0x0
0:00:00.116653241 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116663991 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.116673019 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116679190 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.116687586 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116692145 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116699018 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116706812 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b570 with id 0x2a1 and visual id 0x0
0:00:00.116716551 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116727111 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.116735777 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116742079 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.116750385 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116754753 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116761666 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116768810 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b660 with id 0x2a2 and visual id 0x0
0:00:00.116777777 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116788427 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.116797033 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116803195 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.116811561 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116816620 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116823854 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116831368 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b750 with id 0x2a3 and visual id 0x0
0:00:00.116840405 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116851256 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.116859942 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116866164 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.116875071 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116879549 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116886522 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116893876 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b840 with id 0x2a4 and visual id 0x0
0:00:00.116902873 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116913563 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.116922160 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116928041 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.116936507 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.116941065 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.116948249 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.116956384 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826b930 with id 0x2a5 and visual id 0x0
0:00:00.116965662 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.116977174 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.116985750 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.116992102 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.117001119 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117005527 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117013713 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117025375 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826ba20 with id 0x2a6 and visual id 0x0
0:00:00.117037488 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117048609 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.117057255 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117063166 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.117071743 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117076231 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117083445 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117091059 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826bb10 with id 0x2a7 and visual id 0x0
0:00:00.117100136 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117110987 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.117119583 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117125544 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.117134060 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117138869 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117145813 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117153287 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826bc00 with id 0x2a8 and visual id 0x0
0:00:00.117162765 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117173595 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.117182412 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117188764 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.117197200 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117201668 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117208872 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117216286 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826bcf0 with id 0x2a9 and visual id 0x0
0:00:00.117225403 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117236955 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.117246243 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117252474 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.117261071 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117265559 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117273073 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117280537 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826bde0 with id 0x2aa and visual id 0x0
0:00:00.117289574 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117300265 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.117308931 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117314812 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.117323358 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117327807 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117335602 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117343266 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826bed0 with id 0x2ab and visual id 0x0
0:00:00.117352423 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117363975 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.117372682 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117378974 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.117387910 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117392389 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117400294 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117407978 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826bfc0 with id 0x2ac and visual id 0x0
0:00:00.117417296 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117428547 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.117437234 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117443415 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.117452282 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117456751 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117464505 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117472280 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c0b0 with id 0x2ad and visual id 0x0
0:00:00.117481578 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117492749 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.117501465 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117507777 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.117517035 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117521503 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117529007 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117536381 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c1a0 with id 0x2ae and visual id 0x0
0:00:00.117545398 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117556549 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.117565476 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117571367 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.117579883 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117584763 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117592067 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117599801 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c290 with id 0x2af and visual id 0x0
0:00:00.117609530 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117621121 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.117629828 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117636040 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.117645127 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117649595 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117656729 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117664223 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c380 with id 0x2b0 and visual id 0x0
0:00:00.117673280 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117684121 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.117692847 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117698889 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.117707525 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117712023 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117719668 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117727202 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c470 with id 0x2b1 and visual id 0x0
0:00:00.117736329 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117748402 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.117757449 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117763551 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.117772167 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117776646 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117784661 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117792205 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c560 with id 0x2b2 and visual id 0x0
0:00:00.117801372 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117812313 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.117821050 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117827041 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.117835637 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117840106 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117847379 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117854934 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c650 with id 0x2b3 and visual id 0x0
0:00:00.117864231 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117875032 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.117884039 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117890040 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.117898656 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117903255 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117910589 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117918153 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c740 with id 0x2b4 and visual id 0x0
0:00:00.117927531 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.117938642 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.117947739 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.117954071 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.117962758 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.117967316 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.117974730 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.117982284 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c830 with id 0x2b5 and visual id 0x0
0:00:00.117991692 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118002493 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.118011319 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.118017551 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.118026268 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118030786 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118038861 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118046316 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826c920 with id 0x2b6 and visual id 0x0
0:00:00.118055403 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118066103 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.118074940 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.118080901 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.118089457 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118094136 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118101360 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118108934 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826ca10 with id 0x2b7 and visual id 0x0
0:00:00.118118242 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8003) DirectColor, render type: (0x1) RGBA, drawable type: (0x6) Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118129553 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 16, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.118138470 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [5, 5, 5, 1]
0:00:00.118144471 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.118153208 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118158037 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118165481 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118173205 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826cb00 with id 0x2b8 and visual id 0x3c6
0:00:00.118182994 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118194065 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.118202842 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118209153 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.118217880 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118222358 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118229522 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118237116 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826cbf0 with id 0x2b9 and visual id 0x3c7
0:00:00.118246314 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118258367 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.118267384 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118273776 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.118282793 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118287281 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118295256 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118302921 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826cce0 with id 0x2ba and visual id 0x3c8
0:00:00.118312349 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118323790 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.118332577 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118339159 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.118347846 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118352424 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118359929 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118367793 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826cdd0 with id 0x2bb and visual id 0x3c9
0:00:00.118377231 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118388673 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.118397500 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118403561 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.118412278 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118416876 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118424220 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118432075 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826cec0 with id 0x2bc and visual id 0x3ca
0:00:00.118441553 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118452874 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.118461791 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118468193 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.118477030 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118481649 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118489604 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118497629 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826cfb0 with id 0x2bd and visual id 0x3cb
0:00:00.118506846 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118517777 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.118526674 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118532685 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.118541302 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118545940 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118553274 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118560909 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d0a0 with id 0x2be and visual id 0x3cc
0:00:00.118570336 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118581718 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.118590695 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118596766 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.118605603 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118610342 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118617806 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118625701 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d190 with id 0x2bf and visual id 0x77
0:00:00.118635249 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118646260 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.118655307 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118661419 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.118670145 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118674684 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118682138 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118689993 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d280 with id 0x2c0 and visual id 0x3cd
0:00:00.118699501 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118710662 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.118719739 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118725951 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.118734908 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118739567 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118747512 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118757631 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d370 with id 0x2c1 and visual id 0x3ce
0:00:00.118771036 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118782478 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.118791615 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118797747 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [0, 0]
0:00:00.118806824 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118811392 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118819017 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118826862 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d460 with id 0x2c2 and visual id 0x3cf
0:00:00.118836440 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118847821 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.118856989 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118863220 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.118872247 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118876806 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118885192 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118893427 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d550 with id 0x2c3 and visual id 0x3d0
0:00:00.118903116 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118914527 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.118923665 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118929906 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [16, 0]
0:00:00.118939014 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.118943612 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.118951648 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.118959382 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d640 with id 0x2c4 and visual id 0x3d1
0:00:00.118968930 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.118980582 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.118989870 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.118996542 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.119005369 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.119009978 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.119017783 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.119026008 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d730 with id 0x2c5 and visual id 0x3d2
0:00:00.119035656 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.119047098 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.119056376 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.119062748 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.119071935 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.119076484 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.119084298 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.119092123 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d820 with id 0x2c6 and visual id 0x3d3
0:00:00.119101771 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.119113213 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 0, stereo: 0, aux buffers: 0
0:00:00.119122521 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.119129243 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.119138641 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.119143170 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.119150874 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.119158669 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e826d910 with id 0x2c7 and visual id 0x3d4
0:00:00.119168498 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.119179939 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 32, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.119189207 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 8]
0:00:00.119195559 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 8]
0:00:00.119205137 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.119209666 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.119217220 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.119236116 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:824:gst_gl_context_glx_choose_format: Chosen GLXFBConfig:
0:00:00.119240975 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:288:gst_gl_context_glx_dump_fb_config: dumping GLXFBConfig 0x7363e82567b0 with id 0xfd and visual id 0x30c
0:00:00.119250563 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:358:gst_gl_context_glx_dump_fb_config: Is XRenderable?: YES, visual type: (0x8002) TrueColor, render type: (0x1) RGBA, drawable type: (0x7) Window|Pixmap|PBuffer, caveat: (0x8000) None
0:00:00.119257716 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:383:gst_gl_context_glx_dump_fb_config: Level: 0, buffer size: 24, double buffered: 1, stereo: 0, aux buffers: 0
0:00:00.119262475 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:398:gst_gl_context_glx_dump_fb_config: [R, G, B, A] = [8, 8, 8, 0]
0:00:00.119266463 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:408:gst_gl_context_glx_dump_fb_config: [D, S] = [24, 0]
0:00:00.119271793 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:424:gst_gl_context_glx_dump_fb_config: Accumulation [R, G, B, A] = [0, 0, 0, 0]
0:00:00.119275390 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:435:gst_gl_context_glx_dump_fb_config: Is opaque
0:00:00.119280019 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:475:gst_gl_context_glx_dump_fb_config: PBuffer maximum dimensions are [4096, 4096]. Max pixels are 0
0:00:00.119456362 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:1319:gst_gl_context_create_thread: Attempting to create opengl context. user chosen api(s) (any), compiled api support (opengl opengl3 gles2) display api (opengl opengl3 gles2)
0:00:00.119477692 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext_glx.c:665:gst_gl_context_glx_create_context: trying to create a GL 4.5 context
0:00:00.120863824 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:1333:gst_gl_context_create_thread: created context
0:00:00.120869404 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext.c:774:gst_gl_context_activate: activate:1
0:00:00.122895405 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:1349:gst_gl_context_create_thread: available GL APIs: opengl3
0:00:00.122948476 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext.c:1352:gst_gl_context_create_thread: Chosen config gst-gl-context-config, platform=(GstGLPlatform)GST_GL_PLATFORM_GLX, platform-sub-type=(string)fbconfig, config-id=(uint)253, native-visual-id=(uint)780, caveat=(GstGLConfigCaveat)none, surface-type=(GstGLConfigSurfaceType)GST_GL_CONFIG_SURFACE_TYPE_WINDOW+GST_GL_CONFIG_SURFACE_TYPE_PBUFFER+GST_GL_CONFIG_SURFACE_TYPE_PIXMAP, native-renderable=(boolean)true, level=(int)0, red-size=(int)8, green-size=(int)8, blue-size=(int)8, alpha-size=(int)0, depth-size=(int)24, stencil-size=(int)0, max-pbuffer-width=(int)4096, max-pbuffer-height=(int)4096, max-pbuffer-pixels=(int)0;
0:00:00.122957172 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext.c:1373:gst_gl_context_create_thread: Filling info
0:00:00.123097207 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:1112:_create_context_info: GL_VERSION: 4.6 (Core Profile) Mesa 24.3.1-arch1.3
0:00:00.123101896 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:1114:_create_context_info: GL_SHADING_LANGUAGE_VERSION: 4.60
0:00:00.123106635 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:1117:_create_context_info: GL_VENDOR: AMD
0:00:00.123110452 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:1119:_create_context_info: GL_RENDERER: AMD Radeon Graphics (radeonsi, raphael_mendocino, LLVM 18.1.8, DRM 3.59, 6.12.5-arch1-1-mtu-upstream)
0:00:00.123155698 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext.c:1516:gst_gl_context_fill_info: GL_EXTENSIONS: GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_image_storage_compression GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_shader_subgroup GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_const_bandwidth GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
0:00:00.123311983 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:2076:_gst_gl_context_debug_is_enabled: Disabling GL context debugging (gldebug category debug level < warning)
0:00:00.123315560 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:1172:_unlock_create_thread: gl thread running
0:00:00.123340186 122144 0x574bfe101df0 INFO glcontext gstglcontext.c:1079:gst_gl_context_create: gl thread created
Pipeline is PREROLLING ...
Got context from element 'sink': gst.gl.GLDisplay=context, gst.gl.GLDisplay=(GstGLDisplay)"\(GstGLDisplayX11\)\ gldisplayx11-0";
0:00:00.124413125 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:2076:_gst_gl_context_debug_is_enabled: Disabling GL context debugging (gldebug category debug level < warning)
0:00:00.124496603 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:2076:_gst_gl_context_debug_is_enabled: Disabling GL context debugging (gldebug category debug level < warning)
0:00:00.124629915 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:2076:_gst_gl_context_debug_is_enabled: Disabling GL context debugging (gldebug category debug level < warning)
0:00:00.124659521 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:2076:_gst_gl_context_debug_is_enabled: Disabling GL context debugging (gldebug category debug level < warning)
Pipeline is PREROLLED ...
Setting pipeline to PLAYING ...
Redistribute latency...
New clock: GstSystemClock
Got EOS from element "pipeline0".
Execution ended after 0:00:00.033439164
Setting pipeline to NULL ...
0:00:00.170781257 122144 0x574bfe101df0 INFO glcontext gstglcontext.c:689:gst_gl_context_finalize: send quit gl window loop
0:00:00.170787779 122144 0x574bfe101df0 INFO glcontext gstglcontext.c:692:gst_gl_context_finalize: joining gl thread
0:00:00.170793170 122144 0x574bfe0fb3e0 INFO glcontext gstglcontext.c:1403:gst_gl_context_create_thread: loop exited
0:00:00.170800884 122144 0x574bfe0fb3e0 DEBUG glcontext gstglcontext.c:774:gst_gl_context_activate: activate:0
0:00:00.174570773 122144 0x574bfe101df0 INFO glcontext gstglcontext.c:695:gst_gl_context_finalize: gl thread joined
0:00:00.174584699 122144 0x574bfe101df0 DEBUG glcontext gstglcontext.c:746:gst_gl_context_finalize: End of finalize
Freeing pipeline ...